DefaultEngine.ini 2.3 KB

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  1. [/Script/EngineSettings.GameMapsSettings]
  2. GameDefaultMap=/Game/Levels/L_Main.L_Main
  3. EditorStartupMap=/Game/Levels/L_Main.L_Main
  4. GlobalDefaultGameMode=/Game/Code/BP_GameMode.BP_GameMode_C
  5. GameInstanceClass=/Game/Code/BP_GameInstance.BP_GameInstance_C
  6. [/Script/WindowsTargetPlatform.WindowsTargetSettings]
  7. DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
  8. -D3D12TargetedShaderFormats=PCD3D_SM5
  9. +D3D12TargetedShaderFormats=PCD3D_SM6
  10. -D3D11TargetedShaderFormats=PCD3D_SM5
  11. +D3D11TargetedShaderFormats=PCD3D_SM5
  12. Compiler=Default
  13. AudioSampleRate=48000
  14. AudioCallbackBufferFrameSize=1024
  15. AudioNumBuffersToEnqueue=1
  16. AudioMaxChannels=0
  17. AudioNumSourceWorkers=4
  18. SpatializationPlugin=
  19. SourceDataOverridePlugin=
  20. ReverbPlugin=
  21. OcclusionPlugin=
  22. CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
  23. CacheSizeKB=65536
  24. MaxChunkSizeOverrideKB=0
  25. bResampleForDevice=False
  26. MaxSampleRate=48000.000000
  27. HighSampleRate=32000.000000
  28. MedSampleRate=24000.000000
  29. LowSampleRate=12000.000000
  30. MinSampleRate=8000.000000
  31. CompressionQualityModifier=1.000000
  32. AutoStreamingThreshold=0.000000
  33. SoundCueCookQualityIndex=-1
  34. [/Script/HardwareTargeting.HardwareTargetingSettings]
  35. TargetedHardwareClass=Desktop
  36. AppliedTargetedHardwareClass=Desktop
  37. DefaultGraphicsPerformance=Maximum
  38. AppliedDefaultGraphicsPerformance=Maximum
  39. [/Script/Engine.RendererSettings]
  40. r.GenerateMeshDistanceFields=True
  41. r.DynamicGlobalIlluminationMethod=1
  42. r.ReflectionMethod=1
  43. r.Shadow.Virtual.Enable=1
  44. r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
  45. r.DefaultFeature.AutoExposure=False
  46. [/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
  47. CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
  48. [/Script/Engine.UserInterfaceSettings]
  49. bAuthorizeAutomaticWidgetVariableCreation=False
  50. [/Script/Engine.Engine]
  51. +ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/A_City")
  52. +ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/A_City")
  53. [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
  54. bEnablePlugin=True
  55. bAllowNetworkConnection=True
  56. SecurityToken=A434C7DF498397F0B0B9F1B42A3F835D
  57. bIncludeInShipping=False
  58. bAllowExternalStartInShipping=False
  59. bCompileAFSProject=False
  60. bUseCompression=False
  61. bLogFiles=False
  62. bReportStats=False
  63. ConnectionType=USBOnly
  64. bUseManualIPAddress=False
  65. ManualIPAddress=