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- [/Script/EngineSettings.GameMapsSettings]
- GameDefaultMap=/Game/FrameworkBP/Map/MainMap.MainMap
- EditorStartupMap=/Game/FrameworkBP/Map/MainMap.MainMap
- GameInstanceClass=/Game/FrameworkBP/ProjectInstance/ProductInstance.ProductInstance_C
- [/Script/WindowsTargetPlatform.WindowsTargetSettings]
- DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
- -D3D12TargetedShaderFormats=PCD3D_SM5
- +D3D12TargetedShaderFormats=PCD3D_SM5
- +D3D12TargetedShaderFormats=PCD3D_SM6
- -D3D11TargetedShaderFormats=PCD3D_SM5
- Compiler=Default
- AudioSampleRate=48000
- AudioCallbackBufferFrameSize=1024
- AudioNumBuffersToEnqueue=1
- AudioMaxChannels=0
- AudioNumSourceWorkers=4
- SpatializationPlugin=
- SourceDataOverridePlugin=
- ReverbPlugin=
- OcclusionPlugin=
- CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
- CacheSizeKB=65536
- MaxChunkSizeOverrideKB=0
- bResampleForDevice=False
- MaxSampleRate=48000.000000
- HighSampleRate=32000.000000
- MedSampleRate=24000.000000
- LowSampleRate=12000.000000
- MinSampleRate=8000.000000
- CompressionQualityModifier=1.000000
- AutoStreamingThreshold=0.000000
- SoundCueCookQualityIndex=-1
- [/Script/HardwareTargeting.HardwareTargetingSettings]
- TargetedHardwareClass=Desktop
- AppliedTargetedHardwareClass=Desktop
- DefaultGraphicsPerformance=Maximum
- AppliedDefaultGraphicsPerformance=Maximum
- [/Script/Engine.RendererSettings]
- r.Mobile.ShadingPath=0
- r.Mobile.SupportGPUScene=False
- r.Mobile.AntiAliasing=1
- r.Mobile.FloatPrecisionMode=0
- r.Mobile.AllowDitheredLODTransition=False
- r.Mobile.VirtualTextures=False
- r.DiscardUnusedQuality=False
- r.Shaders.CompressionFormat=2
- r.AllowOcclusionQueries=True
- r.MinScreenRadiusForLights=0.030000
- r.MinScreenRadiusForDepthPrepass=0.030000
- r.MinScreenRadiusForCSMDepth=0.010000
- r.PrecomputedVisibilityWarning=False
- r.TextureStreaming=False
- Compat.UseDXT5NormalMaps=False
- r.VirtualTextures=True
- r.VT.EnableAutoImport=True
- r.VirtualTexturedLightmaps=True
- r.VT.AnisotropicFiltering=False
- bEnableVirtualTextureOpacityMask=True
- r.VT.TileSize=128
- r.VT.TileBorderSize=4
- r.vt.FeedbackFactor=16
- WorkingColorSpaceChoice=sRGB
- RedChromaticityCoordinate=(X=0.640000,Y=0.330000)
- GreenChromaticityCoordinate=(X=0.300000,Y=0.600000)
- BlueChromaticityCoordinate=(X=0.150000,Y=0.060000)
- WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000)
- r.ClearCoatNormal=False
- r.DynamicGlobalIlluminationMethod=1
- r.ReflectionMethod=1
- r.ReflectionCaptureResolution=1024
- r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
- r.Lumen.HardwareRayTracing=True
- r.Lumen.HardwareRayTracing.LightingMode=0
- r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False
- r.Lumen.TraceMeshSDFs=1
- r.Shadow.Virtual.Enable=1
- r.RayTracing=True
- r.RayTracing.Shadows=True
- r.RayTracing.Skylight=True
- r.RayTracing.UseTextureLod=True
- r.PathTracing=True
- r.GenerateMeshDistanceFields=True
- r.DistanceFields.DefaultVoxelDensity=0.200000
- r.Nanite.ProjectEnabled=True
- r.AllowStaticLighting=True
- r.NormalMapsForStaticLighting=False
- r.ForwardShading=False
- r.VertexFoggingForOpaque=True
- r.SeparateTranslucency=True
- r.TranslucentSortPolicy=0
- TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
- vr.VRS.HMDFixedFoveationLevel=0
- vr.VRS.HMDFixedFoveationDynamic=False
- r.CustomDepth=1
- r.CustomDepthTemporalAAJitter=True
- r.PostProcessing.PropagateAlpha=0
- r.DefaultFeature.Bloom=True
- r.DefaultFeature.AmbientOcclusion=True
- r.DefaultFeature.AmbientOcclusionStaticFraction=True
- r.DefaultFeature.AutoExposure=True
- r.DefaultFeature.AutoExposure.Method=0
- r.DefaultFeature.AutoExposure.Bias=1.000000
- r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
- r.DefaultFeature.MotionBlur=True
- r.DefaultFeature.LensFlare=True
- r.TemporalAA.Upsampling=True
- r.AntiAliasingMethod=4
- r.MSAACount=4
- r.DefaultFeature.LightUnits=1
- r.DefaultBackBufferPixelFormat=4
- r.Shadow.UnbuiltPreviewInGame=True
- r.StencilForLODDither=False
- r.EarlyZPass=3
- r.EarlyZPassOnlyMaterialMasking=False
- r.Shadow.CSMCaching=False
- r.DBuffer=True
- r.ClearSceneMethod=1
- r.VelocityOutputPass=1
- r.Velocity.EnableVertexDeformation=2
- r.SelectiveBasePassOutputs=False
- bDefaultParticleCutouts=False
- fx.GPUSimulationTextureSizeX=1024
- fx.GPUSimulationTextureSizeY=1024
- r.AllowGlobalClipPlane=False
- r.GBufferFormat=1
- r.MorphTarget.Mode=True
- r.GPUCrashDebugging=False
- vr.InstancedStereo=False
- r.MobileHDR=True
- vr.MobileMultiView=False
- r.Mobile.UseHWsRGBEncoding=False
- vr.RoundRobinOcclusion=False
- r.MeshStreaming=False
- r.HeterogeneousVolumes=False
- r.WireframeCullThreshold=5.000000
- r.SupportStationarySkylight=True
- r.SupportLowQualityLightmaps=True
- r.SupportPointLightWholeSceneShadows=True
- r.SupportSkyAtmosphere=True
- r.SupportSkyAtmosphereAffectsHeightFog=True
- r.SupportCloudShadowOnForwardLitTranslucent=False
- r.Shadow.TranslucentPerObject.ProjectEnabled=False
- r.Water.SingleLayerWater.SupportCloudShadow=False
- r.Strata=False
- r.Strata.BytesPerPixel=80
- r.Strata.OpaqueMaterialRoughRefraction=False
- r.Strata.Debug.AdvancedVisualizationShaders=False
- r.Material.RoughDiffuse=False
- r.Material.EnergyConservation=False
- r.OIT.SortedPixels=False
- r.SkinCache.CompileShaders=True
- r.SkinCache.SkipCompilingGPUSkinVF=False
- r.SkinCache.DefaultBehavior=1
- r.SkinCache.SceneMemoryLimitInMB=128.000000
- r.Mobile.EnableStaticAndCSMShadowReceivers=True
- r.Mobile.EnableMovableLightCSMShaderCulling=True
- r.Mobile.Forward.EnableLocalLights=True
- r.Mobile.Forward.EnableClusteredReflections=False
- r.Mobile.EnableNoPrecomputedLightingCSMShader=False
- r.Mobile.AllowDistanceFieldShadows=True
- r.Mobile.AllowMovableDirectionalLights=True
- r.Mobile.EnableMovableSpotlightsShadow=False
- r.GPUSkin.Support16BitBoneIndex=False
- r.GPUSkin.Limit2BoneInfluences=False
- r.SupportDepthOnlyIndexBuffers=True
- r.SupportReversedIndexBuffers=True
- r.Mobile.AmbientOcclusion=False
- r.GPUSkin.UnlimitedBoneInfluences=False
- r.GPUSkin.UnlimitedBoneInfluencesThreshold=8
- MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256)))
- r.Mobile.PlanarReflectionMode=0
- r.Mobile.SupportsGen4TAA=True
- bStreamSkeletalMeshLODs=(Default=False,PerPlatform=())
- bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=())
- VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor
- VisualizeCalibrationCustomMaterialPath=None
- VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale
- [/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
- CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
- [/Script/Engine.Engine]
- +ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/FrameworkPureBP")
- +ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/FrameworkPureBP")
- [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
- bEnablePlugin=True
- bAllowNetworkConnection=True
- SecurityToken=B74AF12C4F66AA468DF682BCF769823B
- bIncludeInShipping=False
- bAllowExternalStartInShipping=False
- bCompileAFSProject=False
- bUseCompression=False
- bLogFiles=False
- bReportStats=False
- ConnectionType=USBOnly
- bUseManualIPAddress=False
- ManualIPAddress=
- [/Script/Engine.UserInterfaceSettings]
- UIScaleCurve=(EditorCurveData=(Keys=((Time=600.288025,Value=0.444000),(Time=900.432007,Value=0.666000),(Time=1352.000000,Value=1.000000),(Time=10816.000000,Value=8.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
- UIScaleRule=Vertical
|